Philip C PhilipBarcelona

Interdisciplinary Artist & Creative Systems Director

Philip C Philip

Vertical Social Content

Short-form edits crafted for social media campaigns - tailored for brand storytelling, promotion, and audience growth.

Open these on Work page →

Skilltude

Minca Lab

Leaflooms

Automatico

Film & animation

Brand & social edits

AI-assisted production

UGC-style ads, built as a repeatable pipeline

High-volume social creative for listings, launches, and always-on campaigns—speed with voice, compliance, and craft.

Creative as infrastructure: ingest once, route through a clear pipeline, stay on-message from ten cuts to a hundred.

Who it's for

Real estate & dev marketingAgenciesIn-house brand & growth
  • 01

    Brief & constraints

    Voice, offers, legal lines, formats—what “on-brand” means for your team.

  • 02

    Generate & structure

    Hooks, scripts, templated edits—volume without drifting off-message.

  • 03

    Review & ship

    Human QC, compliance, then exports sized for paid social or listings.

Best when marketing, sales, or field teams need fresh creative on a cadence—not a single hero spot.

Scene 1

For Brands & Agencies

Campaigns, films, motion systems, interactive launches with cinematic polish.

Scene 2

For Exhibitions & Institutions

Site-specific projection, installations, and narrative experiments for public spaces.

Scene 3

For Creative Systems

AI pipelines, VJ rigs, and prototype tools teams can reuse across projects.

Scene 4

For Plotter & 3D Print

Physical prototyping, plotter-driven graphics, and production-ready 3D printed systems.

Selected Work

A cross-section of films, mappings, and research

A sample of projects across film, projection, animation, and systems-driven experiments.

CollectionsFilmsInstallationsSystems

Creative systems

Pipelines for studios and teams

From AI-assisted reels to projection rigs, I build systems that make complex visuals repeatable.

For agencies and studios, I design modular pipelines that turn briefs, assets, and timelines into repeatable visual systems.

That might look like a Remotion-based reel generator, a projection mapping rig, or XR prototypes that help you test new storyworlds.

View Systems →
Systems diagram (stub)Brand assets → Pipelines → Outputs

Briefs / palettes / reels

Scoring, templates, timelines

Reels, cutdowns, decks

RESEARCH

Residencies, festivals, and labs

Ecology, memory, and urban light as recurring threads.

Alongside commissioned work, I maintain a research practice that weaves together ecology, memory, and urban rituals.

I’m open to residencies, labs, and festival commissions where cinematic storytelling, worldbuilding, and systems thinking overlap.

Explore Research →

Ecology & Regeneration

Projects that explore cycles of decay and renewal, ecological storytelling, and more-than-human perspectives.

Memory & Identity

Narratives of personal and collective memory, built through miniature sets, puppetry, and crafted sound.